With Arizona existing, Wargaming should have either retired the Pearl Harbor monument or dredged up something from their box o' gimmicks for California to compensate. When it comes to Florida vs California to live, Florida is significantly more affordable than most parts of California. Every CL which sneak at you can pen you for days. All of Arizona's decks are 26mm). Hard pass, ladies and gentlemen. I give this rating 5 out of 10. Coz no mehbote to gudbote rating, except angry anime girl gif This is why I prefer Lyon over them, but Gnei/Sharn are quite good for Narai too. This is largely owing to what should be her main selling feature being laughable. Time to load up on bath salts and eat the faces of cruisers. The ship is showing to be in the top part of her class per the numbers so far. With a base 900m advantage over Arizona, this is supposed to facilitate not only engaging the enemy but escaping from difficult situations. Most of those nice, tight groups are gonna miss anyways. In a way I'm glad there's not a ship named after my home state they can give this sort of treatment to. You have a lot to learn from Ms. California uses New Mexico's 356mm/50 caliber guns rather than Arizona's 356mm/45s. Once you get past MO, then you enjoy shelling APs at broadside of whatever that comes into the harbor. Build for survivability and fire resistance. So you can largely forget about getting anywhere fast. The victory snapped a three-game losing streak and was only the third in February following the upset of the Tennessee Volunteers to open the month along with a Ron DeSantis exacts punishment, takes over Disney district on eve of book launch. Most of her teeth come from her 40mm Bofors and 20mm Oerlikons, barring a CV being gracious enough to face-plant into a flak-cloud. These do not survive long under HE fire and even cursory smattering of HE rounds will quickly reduce the effectiveness of her AA and open her up to the potential of air-attack. They could have made California powerful. Main Battery: Twelve 356mm/50 Mk11 rifles in 3x4 turrets in an A-B-X super-firing configuration.Secondary Battery: Sixteen 127mm/38 guns in 6x2 turrets and 4x1 turrets. My Dallas and Helena should have the same pen as my Cleveland and Seattle, with or without IFHE in the game. But that requires changes well beyond the skill tree, because if we went back 4+ years - sure Germany would still be king of secondary builds with it's 15 cm guns, but French and even ships like Mass would terrorize DD's and cruisers pushing in to caps with secondaries only worried about not getting torped for sailing in a straight line than 152 mm raining death from behind an island - unless it was aiming at the superstructure. According to FBI data, there were a total of 1.3 million violent offenses reported in 2020, or 388 for every 100,000 people -- a 5% increase from 2019. (37% damage reduction for Arizona vs 36% for California). In California, the water is generally warmer than in Florida. The two are merely cosmetic swaps of each other, providing the same benefits. California has higher sigma (1.9 vs 1.8). I think she's too soft to be good enough to be a true BB and that makes it doubly hard when paired at top or mid tier where you are expected to be the beater for your team. Florida's upgrade choices are pretty dull. Well, I guess that settles that. I'm getting a lot of mileage out of this graphic. This speaks a lot to how badly the skill system needs to be reworked given how optimized skill choices have become. Wow California is finally upon us? Great work as always, Mouse! I was curious about this ship as i really love playing Arizona. Quick Summary: A tier VII, prototype version of the North Carolina-class battleship with twelve 356mm guns instead of nine 406mm guns. She's highly accurate but her guns don't hit very hard, even for 356mm rounds. On top of this, she's super squishy. Wargaming burned me once too often in World of Tanks. California gets no tools to seriously mitigate this. California is a longer ranged Arizona with slightly improved damage output between better AP shells and a faster reload. The moneyline odds say Florida has a 62.3% chance of winning this game. Like American Lite Beer, the CV rework has a lot to answer for. Furthermore, it's not going to put off a determined tier VIII carrier even for a moment. Instead, she has Gun Fire Control Modification 1 which increases her main battery gun range. Wargaming knows it too. The Jaguars have not played a game with moneyline odds of -320 or shorter. Okay fine Germany get's 1/4 that allows theirs to even wreck BB's when they hit weaker armour spots, fine, USN 127 mm guns should still have some decent range and be able to aim someplace they do damage on non-DD's and not just be fire starters. We already got that game play and at a better price and matchmaking. Flak Bursts: 5 explosions for 1,400 damage per blast at 3.5km to 5.8km.Long Ranged (up to 5.8km): 137 dps at 75% accuracyMedium Ranged (up to 3.5km): 364 dps at 75% accuracyShort Ranged (up to 2.0km): 490dps at 70% accuracy. Certainly can defend herself against carriers with her decent AA. Based on this contests moneyline, Southern has an implied win probability of 76.2%. For them and cruisers, reduced spotting time after firing is long over due. This might have meant something back before the CV rework, but it's a joke currently. Thank you for everything. And thank you all for reading. I'm going to take some time sorting and organizing some of my older reviews over the next week or so. Florida man, Florida man Guess the tune. The horrible fire arcs on California's guns will necessitate more manoeuvring to swing out her guns and then duck back which will only ensure she's stuck on the lower end of this speed. Base/Minimum Surface Detection: 13.5km / 11.79kmBase/Minimum Air Detection Range: 9.69km/ 8.72kmDetection Range When Firing in Smoke: 11.71km. The Tigers got monster performances from a pair of standouts in Angel Reese and Jasmine Carson, who each scored 25 points in a win that saw them walk away holding Carriers must anticipate that she will always have Defensive AA Fire ready and it's best to bait its use by ducking in and out of her 5.8km bubble and then waiting it out, even if she's not your primary target. Florida is effectively a no-fly zone for tier VI carriers because of this consumable and raw AA power combination which is a pretty impressive boast. Add on a catapult fighter and Florida duplicates this for tier VIII carriers too, at least until she comes under sustained HE attack. Thank you for the preemptive warning, I meanreview on this one. Thank you for everything. And thank you all for reading. You joke but I warned the devs of this exact thing. Arizona is "long ranged" for a tier VI battleship once you install Gun Fire Control System Modification 1, so you largely duplicate California's schtick there too. Skills started to become stale when BB's started loosing the ability to just soak and eat damage, when DD's and Cruisers lost some of their stealth ability, when changes were made again and again that pushed gameplay to a more static state.. California plays like Arizona but she plays less comfortably owing to her worse fire arcs and even more sluggish handling. ET (ESPN). TALLAHASSEE Flexing his power over one of Floridas largest employers, Gov. California doesn't make up for her main battery gunnery with her secondaries. Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. Wow. WebThats a ship that was designed with this exact style of combat in mind, and I would buy the shit out of a BC Lexington. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to Florida's 0.8 per 100,000. Both wins and 109k average damage. This is how ALL of your people should think! Still, she's not far removed from Arizona -- like, the differences are barely perceptible. Fair enough. Obsolete and irrelevant before she even hits the water. Deposit $200, Get $250. She doesn't have a nigh-impervious citadel like Scharnhorst and Gneisenau. As we've already covered, she doesn't really have that much better of a chance of doing so than Arizona. California is a beautiful port queen that doesn't live up to her fantastic history. Florida wins this battle hands down. WebThe water temperatures differ in California vs Florida beaches because of the different climates. This means, gunnery wise, you're paying more money for a worse experience. I'm just a slightly above average player too. You have to be dynamic with shell choice. I do so hope they finally understand how important an active, vocal gaming community is to a game such as WoWS., Thanks for sharing a bit of history with us., Awesome retrospective. Oh no you didn't! California's reach partially mitigates this, but only partially. Florida seems to have the speed to get to this position. Mouse, while knowledgeable, is subject to her own personal biases, likes, preferences, just like the rest of us. Is California worth it? In particular, the Florida Keys is an excellent place to snorkel. Thank you for having the integrity to call WG out on their shenanigans. Enjoy your break, you earn it every time you do one of these. The first element is symptomatic of American battleships as a whole, especially the new line of American battleships that Florida heralds. At 33.5 seconds per volley, Florida's reload isn't as bad as some of the others in the new tech-tree, but let's not mince words: It sucks to wait that long between trigger pulls. I can stomach this if the results for waiting are particularly amusing, however Florida's gunnery is an exercise in frustration for me because of my second gripe: Florida's shell hits are not satisfying. Florida's shells, both AP and HE, don't hit especially hard. Their damage values are lower than you might expect for a 356mm weapon. In fact, Florida's damage output on her AP and HE shells is most closely matched by those off the sixteen-gun Lyon. Lyon has only a 30 second reload, I remind you, 3.5 seconds faster than Florida with a four-gun advantage. Compare: Her individual hits just aren't doing as much damage as other American battleships. While she still has better broadside weight than the ten-gun armed New York-class, she's well behind the other twelve-gun armed American standards despite having a better reload time than all of them. This deficit in shell damage (combined with her slower reload) means that in terms of raw damage potential, Florida falls way behind, ending up in the bottom half of the DPM charts despite her large number of guns. Big, punchy guns are a must. I prefer durability to agility, but I need one of those two elements to be present. If a battleship can't manage these things, they've got a big, uphill battle to win my affections. Some of them still manage it. Scharnhorst, for example, doesn't have the main battery guns to wow me, but she still pulls off a win between her secondaries, fish and the combination of speed and tankiness. I've tried to keep an open mind while play testing Florida, but good gravy, my time in her has not been pleasant. I'm under no illusions that this is very clearly a me problem. Florida herself is a well balanced ship. I just hate her. She doesn't have any one element of this trifecta that I enjoy in my battleships. California's citadel (in yellow) is fully submerged well below the waterline. I have 2 battles in it in randoms but only because I've been playing a lot of ranked plus grinding out the Minnesota. He approached me about my frustrations with Club Wargaming and he took an active leadership role among the various content creators to approach Wargaming about our complaints. It was by his initiative that the WGNA CC-program took shape under NikoPower (of CorgiFleet fame). From those conversations, @iChase, @NoZoupForYou, @Notser, @TitiuBlack, Critter8 and I became the first NA-CCs in early January of 2016. While I could gush endlessly about everything NikoPower did for us, it was Critter8 who stands out as the leader we needed. He brought the six of us would-be professionals (with integrity) together. There's nothing out of the ordinary here. The issue is their inflexibility. So there you go! Florida has a better secondary battery than California, equivalent to most of the other American battleships (but obviously excluding Massachusetts & company cuz theirs are souped up). LittleWhiteMouse, October 12, 2020 in General Game Discussion. California is a hard pass. There's lots of ways they could have gone about it, though I think the most elegant solution would have been to give her 32mm structural plate on her bow, stern, deck and upper hull, akin to a tier VIII battleship. I wouldn't be a Community Contributor (CC) if it weren't for Critter8. I'm not sure the WGNA CC-program would have even existed if it weren't for him. Back in 2015, before there was a Community Contributor program, content creators like myself worked unsupported by Wargaming in any capacity. The predecessor to the NA-CC program was Club Wargaming which promised the world and delivered nothing but a booger-green title on the forums. Club Wargaming included dozens of content creators which had sprung up during Closed and Open Beta, including some big names like @PhlyDaily. All of us were paying out of pocket to produce content or having to rely on donations from fans to get access to the newest premium content. Critter8 took exception to this. He had made Ship Comrade -- a fan site whose best early features included tracking Rank Battle progress and had one of (if not THE) first Captain Skill calculator. He took his fandom seriously and wanted a professional relationship with Wargaming to facilitate content production.